We're Hiring
Actively looking for a
Technical Rigger

Yellow Brick Games is hiring a Technical Rigger to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with art leads and directors to define, setup and build pipelines and rigs for all characters.

Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. We are committed to diversity and all qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

  • Design complex skeletons, control rigs, secondary animation (fat, jiggle), and skin deformations
  • Deploy animation tools, workflows, and pipelines to improve production efficiency
  • Implement techniques and process to solve character and animation and deformation challenges as identified by department lead
  • Coordinate in problem identification and provide solutions
  • Troubleshoot, fix, and identify character rigging bugs.
  • At least one shipped title in the PC or Console space
  • 2+ years experience as a Technical Rigger on personal or professional projects
  • Strong knowledge of the Unreal engine
  • Experience with Python, C# or C++ and familiarity with the Maya API (MotionBuilder API experience a plus)
  • A Background in rigging and skinning complex character assets
  • Understanding of animation principles and human anatomy
  • Expert in standard industry tools including Maya, Houdini, and MotionBuilder in applicable areas
  • Experience documenting processes required to educate artists on new tools or workflows
  • Exceptional collaboration skills
  • Self-starting, and actively able to identify problems and own fixes to them
  • Able to predict and commit to delivering work in a reasonable timeline
  • Familiarity with agile production methodology
  • Has a real desire to craft video games with fun, emergent gameplay and the ability to both inspire and create.  
Join our team.
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Our team is Growing
Always Looking For Talent

Don’t see a posted job that matches your talents and skillset? See one that matches, but worried your experience doesn’t meet the requirements? Don’t be, as we are always on the look out for talented professionals who would be a good fit for our studio.  

As a company founded in the midst of a global pandemic, Yellow Brick Games is open to and experienced with remote work and work from home situations; our team is already composed of people in multiple countries.

We’d love to talk about where you might fit with the Yellow Brick team, now or in the future.

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